Mario Promises You’ll Be “Glad You Came” On His Latest Single

One of the biggest voices of the R&B genre of this generation is another weekend closer to making a major return. That act is Maryland singer and songwriter Mario, and he’s going to be dropping his sixth studio album on December 13. Glad You Came is the title and it will be out through New Citizen/Epic Records. 13 songs will make up the tracklist and making this extra exciting is that another icon in the songwriting space is helping him with this comeback release. James Fauntleroy, who has credits for artists such as Justin Timberlake, Lady Gaga, Kanye West, and JAY-Z, will be that guy. Even though we are only two tracks in, him and Mario’s synergy in the studio is translating well.

The melodies and instrumentals are so buttery smooth and easy to groove too. On top of that, it’s got this nostalgic tinge to it. Overall, you can really hear the passion that him and his right-hand man are pouring into this effort, and we cannot wait for the final product. Before we get out hands on that, Mario is back with a second single, “Glad You Came.” The title track follows the lead-off hitter “Space,” which saw the crooner revisit a past love interest. In a way, this one feels like a pseudo sequel cut due to Mario promising this woman that she’s going to be happy with them rekindling the flame that was put out. On top of the excellent continuation of the story, Mario’s vocals are stunning and effortless again. Check it out below and see if you’re vibing with it as much as we do.

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“Glad You Came” – Mario

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The New Nintendo Music App Isn’t Spotify, For Better And Worse

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Nintendo/Spotify/Derrick Rossignol

A Google search of Reddit posts mentioning both Nintendo and Spotify yields over 24 million results. On at least the first couple pages, many of the posts are by people wondering why the heck Nintendo hasn’t made its music library, its decades of classic video game soundtracks, available on Spotify or other streaming platforms: They already have the music, it’d be easy money!

For years, the primary options for listening to Nintendo’s music have been either getting your hands on obscure CD soundtrack releases, hoping your desired games have a Super Mario 3D All-Stars-like jukebox feature, or checking YouTube for unofficial uploads (which Nintendo has been cracking down on in recent years).

Now, there’s a new option, and it’s direct from Nintendo: Last night (October 30), the company announced Nintendo Music, a new app for phones and smart devices that’s available right now. It’s cheap, too: It’s only available to users with a Nintendo Switch Online subscription, which might be Thwomp groan-inducing at first. But, that’s less than $2 a month if you’re on an annual plan, and anybody who would be interested in Nintendo Music likely already has NSO anyway.

Nintendo Music is what it sounds like: an app for listening to Nintendo music. At first glance, the user interface looks essentially like a direct copy of Spotify (albeit with more Yoshi). So, here’s a question: Why did Nintendo take the time to create their own Spotify, instead of just putting their music on existing streaming platforms? Instead of speculating about the thoughts of people I don’t know, here’s a better question: What are the evident appeals of each approach?

Let’s start with Nintendo just putting its years of Mario and Zelda music up on Spotify. That would have certainly been the easier, low-lift approach from Nintendo: Just click the “upload” button and wait for the pennies of royalties to start rolling in. From a user’s perspective, this would have meant one less app to juggle, and it would have been effortless to integrate the Splatoon soundtrack with their existing music library.

On top of that, having Nintendo music on Spotify would mean it’d be part of the platform’s ecosystem of intricacies. It could participate in the AI playlist feature, so users could find non-game music that’s similar in nature. Users could get game-inclusive “daylists.” Animal Crossing could dominate your Spotify Wrapped!

Now, onto the pros of Nintendo doing its own thing, and this is the time to highlight how Nintendo Music is setting itself apart from Spotify: with bespoke features that are specific to game music.

Perhaps the most notable feature is the ability to extend the length of some songs. It’s not just playing the same three-minute track on a loop, but it actually makes a longer version of the song, so it sounds like how it would if you just stayed in a game level for an extended time and just listened to the music. I know I’ve lingered on a game screen for an extra beat because I was digging the music, and this feature speaks to that part of me.

As I write this, I’m playing “Aquatic Ambiance” from Donkey Kong Country: not the default 3-minute-27-second version, but the hour-long version. A few minutes in, I forgot I was listening to it, which illustrates the value of video game music as background music. Especially in its extended form, these songs are perfect for setting a mood and keeping you in them without distraction, for essentially as long as you’d like, without moving on to a new song or the current song noticeably looping. It’s a seamless and unobtrusive experience.

(Important to note, though, is that not all songs have extended versions: I was really hoping the upbeat “Becoming Stronger” from Pokémon Scarlet and Violet did, but it sure doesn’t.)

Another unique, gamer-focused feature is spoiler prevention, which allows users to filter out music from certain games, such as ones they haven’t played yet and therefore don’t want to hear from. This and the extended songs are examples of things Nintendo couldn’t have done, or at least couldn’t have had as much control over as they’d like, had they gone the traditional streaming route.

This is also just a very Nintendo thing to do: Fans have been clamoring for news of a Switch successor, so naturally, Nintendo… released an alarm clock and then a music app. It’s another classic example of Nintendo’s signature unpredictability and whimsy.

Nintendo is keen on keeping tight control over its intellectual property. Never again would they be burned by third parties after the questionable live-action Mario movie from 1993, or the laughable Zelda CD-i games, which also first arrived in 1993. So, if Nintendo was going to officially release its music, it was inevitable that it would be via a mechanism like this. There are some drawbacks to the walled garden approach, yes, but ultimately, Nintendo Music is a perfect fit for its target audience.

Mario Announces Sixth Studio Album ‘Glad You Came’, His First Solo LP in Over Six Years

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unnamed (4)

R&B star Mario has officially announced the release of his highly anticipated sixth studio album, Glad You Came, set to arrive on December 13 via New Citizen/Epic Records. This marks his first solo LP in over six years. Mario shared the news with a new trailer that unveils the album’s official artwork, and fans can now pre-order the album.

The announcement follows the release of the album’s lead single, “Space,” in September. The track blends traditional R&B with nostalgic vibes, all while keeping Mario’s sound fresh and contemporary.

Glad You Came will be accompanied by a major tour in early 2025. Mario is set to hit the road alongside fellow R&B icons Ne-Yo and Mary J. Blige for “The For My Fans Tour,” beginning in January.

Speaking on the album, Mario said, “‘Glad You Came is an offering, not only to my loyal and patient fans but to myself and the young 15-year-old Mario who always vowed to stay true to what felt authentic.”

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Mary J. Blige Announces 2025 ‘The For My Fans Tour’ with NE-YO and Mario

MJB for my fans tour

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image002 (2)

Grammy and Emmy Award-winning, Oscar-nominated artist Mary J. Blige, known as the “Queen of Hip-Hop Soul,” has announced her 2025 The For My Fans Tour with special guests NE-YO and Mario. The tour celebrates the love and gratitude Blige feels for her life, family, and devoted fans, and follows the release of her highly anticipated new album Gratitude on November 15.

Produced by Live Nation, the 27-city tour kicks off on January 30 at Greensboro Coliseum in Greensboro, NC. It will hit major cities like Atlanta, Los Angeles, and New York before concluding on April 14 at Boston’s TD Garden. The tour will feature fan favorites and tracks from her upcoming album. In August, Blige dropped Gratitude’s lead single, “Breathing,” featuring rapper Fabolous.

Fans can expect exclusive VIP packages and experiences on this tour, ranging from premium seating options to access to the VIP Lounge and exclusive merchandise. For more details, visit vipnation.com.

Ahead of the album release and tour, Blige will receive one of the highest honors in music — induction into the Rock and Roll Hall of Fame on October 19 in Cleveland as part of the Class of 2024.

Tickets for The For My Fans Tour go on sale starting with artist presales on Tuesday, October 1. Citi cardmembers can access presale tickets through the Citi Entertainment program starting Wednesday, October 2, at 10 AM local time until Thursday, October 3. General ticket sales begin on Friday, October 4, at 10 AM local time via LiveNation.com.

This tour marks a celebratory moment in Blige’s career, as the tour and album reflect her enduring connection to fans and her ever-evolving artistry.

MARY J. BLIGE – THE FOR MY FANS TOUR 2025 DATES:

Thu Jan 30 – Greensboro, NC – Greensboro Coliseum

Fri Jan 31 – Raleigh, NC – Lenovo Center

Mon Feb 03 – Atlanta, GA – State Farm Arena

Thu Feb 06 – Charlotte, NC – Spectrum Center

Sat Feb 08 – Tampa, FL – Amalie Arena

Tue Feb 11 – Hollywood, FL – Hard Rock Live

Fri Feb 14 – New Orleans, LA – Smoothie King Center

Tue Feb 18 – Houston, TX – Toyota Center

Fri Feb 21 – Ft. Worth, TX – Dickies Arena

Tue Feb 25 – Denver, CO – Ball Arena

Sat Mar 01 – Los Angeles, CA – Intuit Dome

Fri Mar 07 – San Francisco, CA – Chase Center

Sat Mar 08 – Sacramento, CA – Golden 1 Center

Wed Mar 12 – St. Louis, MO – Enterprise Center

Fri Mar 14 – Chicago, IL – United Center

Sun Mar 16 – St. Paul, MN – Xcel Energy Center

Wed Mar 19 – Detroit, MI – Little Caesars Arena

Sat Mar 22 – Buffalo, NY – KeyBank Center

Mon Mar 24 – Toronto, ON – Scotiabank Arena

Wed Mar 26 – Washington, DC – Capital One Arena

Fri Mar 28 – Atlantic City, NJ – Boardwalk Hall

Wed Apr 02 – Columbus, OH – Nationwide Arena

Fri Apr 04 – Baltimore, MD – CFG Bank Arena

Sun Apr 06 – Newark, NJ – Prudential Center

Thu Apr 10 – New York, NY – Madison Square Garden

Fri Apr 11 – Elmont, NY – UBS Arena

Mon Apr 14 – Boston, MA – TD Garden

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Megan Thee Stallion Geeks Out Over Hello Kitty And Mario In Adorable New Japan Pics

Megan Thee Stallion has gone full Harajuku Girl in her latest photo update from Japan. Now rocking pigtails with orange highlights reminiscent of Toyko’s alt-fashion distinct, Megan let her inner geek flag fly. Megan’s photos showed her in a Sanrio store surrounded by Hello Kitty merch, hitting question blacks at Super Nintendo World, and posting up with a kawaii peace symbol in Osaka.

However, fans are starting to get worried that Megan might be never coming back to the US. “Megan loves Japan so much it makes her not wanna come back to America 😭,” one fan said. “Well you said you didn’t want to come home. I don’t blame you. You look like you’re enjoying life too the fullest right now. You look so happy and glowing. Love this for you🥰,” another graciously accepted.

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Megan Thee Stallion Reveals Her Current Favorite Anime

Elsewhere, Megan has declared Jujutsu Kaisen to be her current favorite anime. “Jujutsu Kaisen is the hottest anime right now. It’s the best! Well, let me not talk a bunch of sh-t on my other ones because I love them as well, but Jujutsu Kaisen is my favorite right now. Period. Real hot girl sh-t,” Megan told Teen Vogue. Earlier in the week, she showed out at the Anime Awards in Tokyo with an outfit inspired by the Jujutsu character Gojo.

Furthermore, Megan presented the awards while dressed in an outfit inspired by Bruno Bucciarati from Jojo Bizarre Adventure‘s fifth series, Golden Wind. Megan’s attention to detail in the outfit was unrivaled, truly showing her love of the medium. Additionally, Megan spilled on her love of anime. She named several characters from Jojo’s Bizarre Adventure as her anime backup dancers. One person she named was the aforementioned Bucciarati, because “he’s my boy, he’s got them moves already!” Meanwhile, she named YuYu Hakusho as her “comfort anime” and one she “always falls asleep to”. Additionally, Megan named “action” as her favorite genre, stating that “when sh-t goes down, I wanna see that city tore up!” Do you agree with Megan’s choices? Let us know in the comments.

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Jay-Z Won’t Let Ne-Yo Live Down Giving “Let Me Love You” Away To Mario

Ne-Yo has given us no shortage of hits throughout his career, from “Miss Independent” and “So Sick” to “She Knows” and “Time of Our Lives.” Even with all that he’s achieved, the R&B singer says that Jay-Z still won’t let him live down his decision to give 2004’s “Let Me Love You” to Mario. Ne-Yo reflected on the hit song during his appearance on Shannon Sharpe’s Club Shay Shay podcast, revealing that Hov gives him hell to this day about not keeping the single for himself.

As the 43-year-old tells it, he was primarily working as a songwriter prior to signing with Def Jam Records in 2005. Because he wasn’t focused on a career as a vocalist at the time, he happily passed “Let Me Love You” off to another artist. “So this song goes on and stays at number one for 12 or 13 weeks, something like that, becomes one of the most played songs in radio history,” Ne-Yo said of Mario’s work. “The first time I got to meet Jay-Z, I’d been signed for a couple of months at this point. I walk into the room and he’s in there,” his story continued.

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Ne-Yo Reflects on “Let Me Love You”

“It’s in L.A. Reid’s office. I walk in, ‘Hey it’s nice to meet you.’ He’s like, ‘Man, why you give that damn song away?’ Nice to meet you too bruh, cool. I’m Ne-Yo,” the Arkansas native joked. “To this day, he yell at me about giving that damn song away. But I was just a songwriter when I wrote it, I didn’t write it for myself.” After listening to his guest’s story, Sharpe asked Ne-Yo if he believes he could’ve outdone Mario’s version of the song.

The father of five gave his contemporary his flowers, saying, “I’ll be the first to tell you that Mario got chops that I don’t.” However, because he knows he’s got chops of his own, he “feels like it would’ve worked out either way.” Do you think Ne-Yo could’ve found more success by keeping “Let Me Love You” for himself? Let us know in the comments, and check back later for more music/pop culture news updates.

Read More: Ne-Yo Shares Open Message To People Hating On His Personal Life

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“The Super Mario Bros. Movie” Breaks $1B

The Super Mario Bros. Movie has officially broken the $1 billion mark at the box office. At the time of writing, the joint project between Nintendo and Illumination Studios has grossed $1.045 billion worldwide. It is now the eighth-highest-grossing Universal release of all time. Furthemore, it is just $7 million shy of becoming Universal’s second-ever film to gross $500 million at the box office.

The film is also still being received incredibly well. While it still holds a 59% critics rating, it also has a 96% audience rating on Rotten Tomatoes. The film has proven to be a smash-hit, both with fans of the games and general audiences alike. But where does the genre go from here?

What’s Next For Video Game Adaptations?

2023 has been a year of both critical and financial success for the video game adaptation genre. On the financial side, you have The Super Mario Bros. Movie, the first video game adaptation to make $1 billion at the box office. But 2023 has also seen critical successes. The primary example of this is HBO’s The Last Of Us. Also upcoming is the much-anticipated third season of The Witcher. Elsewhere, Season 2 of Halo is reportedly in production, despite middling reviews for the first. In short, video game adaptations are big business right now.

So now the genre stands at a crossroads. On the one hand, this year’s successes have shown that there is a market for well-received, financially successful video game adaptation. But to find that success, you need to invest the time, effort, and money to create an adaptation that the engrained fanbase you are inheriting will enjoy. Because at the end of the day, while mass appeal is all well and good, the driving force behind the success of your video game project is getting the long-standing fans on board. For example, the Jason Mamoa-led Minecraft has been relentlessly mocked on social media after it was announced. There are dozens of reported video game adaptations in the works. However, the current “golden age” of the genre depends on studios learning the right lessons from the successes of Mario and The Last Of Us.

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‘The Super Mario Bros. Movie’ Is The Latest Film To Rely On One Of Pop Culture’s Most Overused Needle Drops

So much of the worry about The Super Mario Bros. Movie before the film came out was about Chris Pratt and his Mario voice surrounding like, well, Chris Pratt. It turns out: he did fine! He wasn’t the Oscar-worthy MVP (that was always going to be Jack Black, and it was), but he wasn’t the low point of the otherwise fun animated movie. No, that would be the use of a certain song during the scene where Mario and Peach are in the Jungle Kingdom.

The time has come to shut the door on “Take on Me” by a-Ha.

As explained by Henry Gilbert of the Talking Simpsons and What a Cartoon podcasts, “Drivin’ Me Bananas,” a better, more Mario appropriate song, was swapped out to make room for the overplayed 1980s hit. “No joke, this awesome piece of music isn’t in the movie,” he tweeted. “It was cut to instead play ‘Take On Me.’ That obvious song choice was one of the most painfully lazy moments in the film, and it’s even more annoying knowing they previously had a great score it replaced.”

The scene works much better with “Drivin’ Me Bananas.”

A note to studio executives, soundtrack producers, and 1980s-loving film editors everywhere: it’s 2023. Can’t we be done with “Take on Me”? It’s a fine song and all, but it’s been overused to the point of exhaustion. Since 2018, “Take on Me” has been heard in The Super Mario Bros. Movie, The Last of Us (to be fair, it served a narrative purpose there), something called My Best Friend’s Exorcism, Love Island, The Goldbergs, RuPaul’s Drag Race, Single Parents, Bumblebee, Riverdale, America’s Got Talent, Teen Titans Go! To the Movies, Beat Shazam, Deadpool 2, Ash vs. Evil Dead, and Antiques Road Trip. Antique is right — at least Bones and All had the guts to use a different a-ha song.

“Take on Me,” originally released in 1984 and re-recorded in 1985, wasn’t always a cliché, however. It had to start somewhere. According to IMDb, the first use of the song in a scripted TV show or movie was… Beavis and Butt-Head! It’s supposedly in season two’s “The Butt-Head Experience,” but the episode isn’t available anywhere online. The streaming model works again.

(There’s also a compilation album called The Beavis and Butt-Head Experience with songs from Nirvana, Megadeth, and White Zombie. Let’s replace every “Take on Me” with “I Hate Myself and Want to Die.”)

If Beavis and Butt-Head doesn’t technically count (they are just watching and commenting on the music video, after all), the first non-diegetic “Take on Me” needle drop is 1997’s Grosse Pointe Blank, the John Cusack assassin movie with a score from Joe Strummer. So if you want to blame anyone for the exhausting use of “Take on Me” in The Super Mario Bros. Movie, blame the lead singer of The Clash (please do not do this, he didn’t pick the soundtrack).

As for the best use of “Take on Me”: to paraphrase Steven Yeun in Nope, Kattan crushed it.

The Writer Of The ‘Worst Rap Track In The History Of Rap’ Is Thrilled That His Song Might Be In The ‘Mario’ Movie

Grant Kirkhope composed the scores for some of the most well-known video games ever, including GoldenEye 007 and Banjo-Kazooie. But his greatest contribution to culture is rhyming “dudes” with “mood” — and he’s OK with that. Kirkhope penned the lyrics to the Donkey Kong 64 intro song “DK Rap,” which Seth Rogen, who voices Donkey Kong in The Super Mario Bros. Movie, called “objectively one of the worst rap songs of all-time.”

In response, Kirkland tweeted, “If you’d told me in ‘97, when I wrote the worst rap track in the history of rap tracks, that it would go on to be in a Mario Bros movie I’d would’ve burst with excitement! Long live the DK Rap!”

Let’s give it up for Kirkland for resisting the “my name is [BLANK] and I’m here to say” cliché. Although now I want to know what Lanky Kong is here to say…

Rogen discussed his opposite of method acting approach to voicing DK in the Mario movie (let Jeremy Strong voice Diddy Kong). “I was very clear, I don’t do voices,” he told Comic Book. “And if you want me to be in this movie, it’s gonna sound like me and that’s it. And that was the beginning and end of that conversation.” He is the leader of the bunch, after all.

The Super Mario Bros. Movie opens on April 5.