The New Nintendo Music App Isn’t Spotify, For Better And Worse

nintendo spotify 1024
Nintendo/Spotify/Derrick Rossignol

A Google search of Reddit posts mentioning both Nintendo and Spotify yields over 24 million results. On at least the first couple pages, many of the posts are by people wondering why the heck Nintendo hasn’t made its music library, its decades of classic video game soundtracks, available on Spotify or other streaming platforms: They already have the music, it’d be easy money!

For years, the primary options for listening to Nintendo’s music have been either getting your hands on obscure CD soundtrack releases, hoping your desired games have a Super Mario 3D All-Stars-like jukebox feature, or checking YouTube for unofficial uploads (which Nintendo has been cracking down on in recent years).

Now, there’s a new option, and it’s direct from Nintendo: Last night (October 30), the company announced Nintendo Music, a new app for phones and smart devices that’s available right now. It’s cheap, too: It’s only available to users with a Nintendo Switch Online subscription, which might be Thwomp groan-inducing at first. But, that’s less than $2 a month if you’re on an annual plan, and anybody who would be interested in Nintendo Music likely already has NSO anyway.

Nintendo Music is what it sounds like: an app for listening to Nintendo music. At first glance, the user interface looks essentially like a direct copy of Spotify (albeit with more Yoshi). So, here’s a question: Why did Nintendo take the time to create their own Spotify, instead of just putting their music on existing streaming platforms? Instead of speculating about the thoughts of people I don’t know, here’s a better question: What are the evident appeals of each approach?

Let’s start with Nintendo just putting its years of Mario and Zelda music up on Spotify. That would have certainly been the easier, low-lift approach from Nintendo: Just click the “upload” button and wait for the pennies of royalties to start rolling in. From a user’s perspective, this would have meant one less app to juggle, and it would have been effortless to integrate the Splatoon soundtrack with their existing music library.

On top of that, having Nintendo music on Spotify would mean it’d be part of the platform’s ecosystem of intricacies. It could participate in the AI playlist feature, so users could find non-game music that’s similar in nature. Users could get game-inclusive “daylists.” Animal Crossing could dominate your Spotify Wrapped!

Now, onto the pros of Nintendo doing its own thing, and this is the time to highlight how Nintendo Music is setting itself apart from Spotify: with bespoke features that are specific to game music.

Perhaps the most notable feature is the ability to extend the length of some songs. It’s not just playing the same three-minute track on a loop, but it actually makes a longer version of the song, so it sounds like how it would if you just stayed in a game level for an extended time and just listened to the music. I know I’ve lingered on a game screen for an extra beat because I was digging the music, and this feature speaks to that part of me.

As I write this, I’m playing “Aquatic Ambiance” from Donkey Kong Country: not the default 3-minute-27-second version, but the hour-long version. A few minutes in, I forgot I was listening to it, which illustrates the value of video game music as background music. Especially in its extended form, these songs are perfect for setting a mood and keeping you in them without distraction, for essentially as long as you’d like, without moving on to a new song or the current song noticeably looping. It’s a seamless and unobtrusive experience.

(Important to note, though, is that not all songs have extended versions: I was really hoping the upbeat “Becoming Stronger” from Pokémon Scarlet and Violet did, but it sure doesn’t.)

Another unique, gamer-focused feature is spoiler prevention, which allows users to filter out music from certain games, such as ones they haven’t played yet and therefore don’t want to hear from. This and the extended songs are examples of things Nintendo couldn’t have done, or at least couldn’t have had as much control over as they’d like, had they gone the traditional streaming route.

This is also just a very Nintendo thing to do: Fans have been clamoring for news of a Switch successor, so naturally, Nintendo… released an alarm clock and then a music app. It’s another classic example of Nintendo’s signature unpredictability and whimsy.

Nintendo is keen on keeping tight control over its intellectual property. Never again would they be burned by third parties after the questionable live-action Mario movie from 1993, or the laughable Zelda CD-i games, which also first arrived in 1993. So, if Nintendo was going to officially release its music, it was inevitable that it would be via a mechanism like this. There are some drawbacks to the walled garden approach, yes, but ultimately, Nintendo Music is a perfect fit for its target audience.

The 5 Best “The Legend of Zelda” Games

Few video game franchises have penetrated the cultural zeitgeist to the level The Legend of Zelda has. In fact, Super Mario Bros. could be the only Nintendo property to surpass it in terms of being universally beloved. With the recent release of The Legend of Zelda: Tear of the Kingdom, the series has shown no signs of slowing down.

After almost 40 years, the franchise has continued to capture the imagination of gamers. The story of Link adventuring through the lands of Hyrule to rescue Princess Zelda has become a ubiquitous modern-day myth. With almost 20 releases under the franchise’s belt, it could be difficult for newcomers or casual fans to know where to start. While there hasn’t really been a bad Zelda game, some are far more captivating than others.

5. The Legend of Zelda: The Wind Waker (2003)

The Legend of Zelda: The Wind Waker was a game that truly pushed the limits of the Nintendo GameCube. The cel-shaded graphics and open-world environments were gorgeous for the time. The gameplay mechanics maintained the spirit of the myriad Zelda games which came before. However, it added the ability to traverse areas via Link’s boat, the King of Red Lions.

The legacy of the game persisted in many ways. It spawned the character of “Toon Link,” who appeared in games like Super Smash Bros.: Brawl. Furthermore, it got a high-definition rerelease on the Nintendo Wii U in 2013. Even twenty years after its release, Wind Waker has been considered an all-time classic. It has been seen on several “best video games” lists by publications like Nintendo Power and IGN.

4. The Legend of Zelda (1987)

The title that started it all has remained a benchmark in video game history. The Legend of Zelda was released over 30 years ago, but its influence has remained simply immeasurable. Gamers were introduced to an elf-like boy named Link, who sought to rescue Princess Zelda from the villainous Ganon. This basic premise would become the blueprint for every Zelda video game that would follow.

What made The Legend of Zelda such a unique experience at the time of its release was its combination of genres. It blended text-based adventure RPGs with hack-and-slash action games, creating a wholly original experience. The Legend of Zelda was a title that redefined what video games could be and birthed a legendary franchise.  

The Legend of Zelda: Link’s Awakening marked several firsts for the franchise, including being the debut installment on Gameboy. It was also the first Zelda game no to be set in the Kingdom of Hyrule. Furthermore, mechanically, it was the first over-head release that allowed Link to jump. That simple addition changed gameplay, drastically. The game also introduced fishing, trading, and the Link’s iconic ocarina.

What made the game so brilliant was its tone and scope. It built upon what worked in previous entries to make the game feel epic in a way the not felt before. Link’s Awakening had a more ethereal atmosphere than other Zelda games. It brought in fourth-wall-breaking characters and a twist ending. The Legend of Zelda: Link’s Awakening was a handheld masterpiece and a high benchmark for the series.

2. The Legend of Zelda: Breath of the Wild (2017)

The Legend of Zelda: Breath of the Wild was released on the Nintendo Switch in 2017 to universal acclaim. The game introduced several new elements to the franchise including consistent physics and degradable weapons. However, what made Breath of the Wild unique from its predecessors was its incredible traversal system.

For the first time in the series, Link was able to climb almost any topographical obstacle in the game’s open world. While the story of Breath of the Wild was familiar to longtime players, the gameplay was a massive step forward. It created a Zelda experience unlike any other, pleasing newcomers to the series, as well as longtime fans.

Legend of Zelda: A Link to the Past was a formative gaming experience for a generation. It galvanized the gameplay elements introduced in the series’ first release. It also introduced the concept of parallel worlds, which would become a hallmark of the franchise going forward. Other additions A Link to the Past offered Link the ability to swing his sword and run with the use of the Pegasus boots.  

These upgrades might seem minuscule in hindsight, but at the time, they were revolutionary. The Legend of Zelda: A Link to the Past was the game that made folks of a certain age fall in love with the series. For elder Millennials around the world, it’s truly a case of “if you know, you know.”

“The Legend Of Zelda: Tears Of The Kingdom” Gets Final Trailer

The Legend Of Zelda is easily one of the greatest video game franchises ever. Over the decades, this franchise has released countless games on various Nintendo platforms. Gamers of all ages appreciate the series, and overall, some would argue that Link is one of the most iconic characters ever. Consequently, Nintendo is always looking to have new games developed. The previous Legend Of Zelda game, Breath Of The Wild, was one of the biggest successes of the series. Now, they are following that up with Tears Of The Kingdom.

Considering how good the last game is, it is going to be very difficult for Nintendo to appease everyone and their expectations. As we know, gamers can be very difficult people. One just has to go on YouTube and Twitter to understand what we mean. However, in various trailers, the new Legend Of Zelda game has looked absolutely fantastic. In fact, today, Nintendo launched the final pre-launch trailer for the game. As you can see below, this is the kind of trailer that will drum up the hype.

A New “The Legend Of Zelda” Game

The Legend Of Zelda: Tears Of The Kingdom appears to have an epic storyline. The map of the game is going to be expansive, and we can just imagine some of the gameplay improvements that will be made. Much of Breath Of The Wild’s success came from the fact that it was open world. Consequently, Nintendo has taken note, and we should see some of those same elements in the new game. Overall, there seems to be a lot here for gamers, especially those who are longtime fans of the series. Whether or not it lives up to the hype, remains to be seen.

Additionally, it should be noted that this game is set to be released on May 12th through the Nintendo Switch. If you want to get your hands on it, then you can pre-order it through the Nintendo web store, or through your local GameStop. Let us know what you think of this new trailer, in the comments section below. Moreover, stay tuned to HNHH for the latest news and updates from around the tech world.